A vintage Dungeons & Dragons red box set, blue dice, character sheet, and pencil on a tabletop, with a map partially visible underneath.

A Tri-Heuristic Ontological Approximation of Tabletop RPGS

Our latest paper, A Tri-Heuristic Ontological Approximation of Tabletop RPGs, published in Analog Game Studies, delves into the complex, fluid, and evolving nature of RPGs as a subject of academic inquiry. By introducing a tri-heuristic framework, we offer fresh insights into the distinction between mega-campaigns and traditional campaigns, expanding the understanding of RPG phenomena. This collaborative research with Edgar Meritano Corrales and Miguel A. Bastarrachea Magnani bridges the gap between gaming communities and academic discourse
A warrior holding a golden egg gazes in awe at a large, fearsome serpent-like creature resembling Quetzalcoatl, with intricate details and feathers, set against a background of ancient ruins.

Constitutive Factors of Mega-Campaigns in TTRPGs: A Systematic Literature Review

In our recent publication, Constitutive Factors of Mega-Campaigns in TTRPGs: A Systematic Literature Review, we examine the essential elements that make mega-campaigns in Table-top Role-playing Games (TTRPGs) truly immersive and complex. This paper, co-authored with James Lipuma and Marcos Cabobianco, explores how these campaigns incorporate extended narratives, player cooperation, and intricate storytelling to create lasting, memorable gaming experiences. If you’re looking to understand what distinguishes mega-campaigns from traditional campaigns, this research offers in-depth insights and practical guidance.